Cyborg (HD)
Rarity Base Stats Price Unlock
Bronze 190/250 10,000 Available in Store, Bronze Booster Pack
Passive Self-Repair: Cyborg regenerates HEALTH while Tagged-Out.


Basic combo Damage pattern (% of damage stat) Total (including Combo Ender)
Light (Combo Ender) 2% - 2% - 2% - (3%) 9%
Heavy 4% - 4% - 4% 12%
IMG 1604-1-

Cyborg's using his combo ender on Lex.

Cyborg Prime is a helpful character for a Bronze team, with the second-highest health (for Bronze characters),  he can regenerates health quickly, and can be used as a last resort to punch a hole in enemy's defense. His large heath pool, stun chance on his SP1, and health regeneration make him a great tank and staller for Bronze teams.

Interactions Edit

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Cyborg. Having a card that "counters" Cyborg does not mean it is always a good choice.

Good With Edit

Good Against Edit

Countered By Edit


Here are Cyborg's abilities.

Ability Classification Description Usage
Sonic Disruptor First Special Cyborg launches a powerful sonic blast at his opponent. CHANCE TO STUN. Rapid tap
Target Acquired Second Special Cyborg launches a hail of rockets on his unsuspecting foe. Target
Target Lock Super Move Technology's vast destructive arsenal is unleashed by Cyborg. UNBLOCKABLE. Tap

Support Cards and GearEdit

Here are Cyborg's support cards and gear.

Card Classification Description Cost
Molybdenum Limbs Health 10% HEALTH BOOST. 3,000
Targeting System Damage 10% DAMAGE BOOST. 4,000
S.T.A.R. Labs Energy 10% ENERGY REGENERATION. 5,000
Cybernetic Implants (Cybernetic Exoskeleton ) Gear

X% HEALTH increase

[Cyborg] X% POWER DRAIN chance on Special 1

[EVOLVED] Heal X% chance on Special 2

25,000 - 1,000,000 (upgrading)


These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters.

Tier Damage Health
Normal 1,448 3,645
Elite I 1,785 4,374
Elite II 2,083 5,103
Elite III 2,380 5,832
Elite IV 2,678 6,561
Elite V 2,975 7,290
Elite VI 3,273 8,019
Elite VII 3,570 8,748