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DSPrime
Rarity Base Stats Price Unlock
Silver 460/400 47,000 Availible in store,

Silver Booster Pack

Passive Paid Mercenary: For each knock-out blow that Deathstroke deals (maximum of 2) he deals 25% more damage with his next Special attack. 

StrategyEdit

Deathstroke Prime is an adept and agile character, and like any other Deathstroke card, is very efficient. The difference seen in this specific Deathstroke is that he possesses a bleeding attack and a different first attack which is excellent in catching off guard opponents.

Previously, his passive gives him "charges" and one charge is spent for every special you use. After an update, it is possible to expend two charges at once with one special for 50% increased damage after knocking out two opponents without using a special.

The computer will sometimes use his second special while out of range, allowing a player who holds down block after a knockdown blow to effectively dodge the attack and the bleed. His first special is suspiciously enough very easy for the computer to block, but quite hard for the player to do the same.


IMG 1627-1-

When he knock-out an opponent, Deathstroke gains 50% damage for his next special.

AbilitiesEdit

Here are Deathstroke Prime's abilities.

Ability Classification Description Usage
Point Blank First Special Deathstroke uses his dual pistols to great effect, laying down a hail of bullets. Target
Sword Flip Second Special Agility and strength merge as Deathstroke attacks. BLEED: Deals damage over time for 8 seconds. Swipe
Eye for an Eye Super Move Deathstroke remains the undisputed virtuoso of death. UNBLOCKABLE. Tap

Support Cards and GearEdit

Here are Deathstroke Prime's support cards and gear.

Card Classification Description Cost
Promethium Armor Health 10% HEALTH BOOST. 3,000
Personal Arsenal Damage 10% DAMAGE BOOST. 4,000
Contract Killer Energy 10% ENERGY REGENERATION. 5,000
Alloy Sword (Promethium Longsword) Gear

X% damage increase to basic attacks

X% chance to CRIT

[EVOLVED] X% more damage to CRIT (Deathstroke)

25,000 - 1,000,000 (upgrading)

StatsEdit

These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters.

Tier Damage Health
Normal 3,602 5,832
Elite I 5,043 8,165
Elite II 6,483 10,498
Elite III 7,924 12,830
Elite IV 9,365 15,163
Elite V 10,805 17,496
Elite VI 12,246 17,986
Elite VII 13,687 22,162
Elite VIII 14,343 24,494
Elite IX 15,709 26,827

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