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Not to be confused with Harley Quinn/Arkham.

Arkham Knight Harley Quinn
Rarity Base Stats Price Unlock
Gold 1,100/1,000 285,000 Challenge Mode, Aquaman Celebration Pack, Shazam Celebration Pack, Joker Celebration Pack, Arkham Knight Harley Quinn Pack, Arkham Pack, Wally West Gold Pack, Injustice 2 Premium Pack, Most Wanted Pack, Halloween Pack, Character Bundle Women Of Power, Phantom Zone reward (Elite)
Passive This One's For Mr. J!: When the enemy Tags-In, Harley may perform a surprise attack (if she is Tagged-Out).

If The Joker's knocked out on Harley's team, she gains full POWER.

Arkham Knight Harley Quinn has the second-highest base stats out of all Harley Quinn characters; while she doesn't have a team-wide buff, her unorthodox passive is useful in a variety of ways, and she is the second character (after The Arkham Knight; The Flash/Metahuman could only do so upon using his specials) to have a 3-hit Combo Ender.

She can be unlocked through her Challenge Mode. Otherwise, she can be randomly obtained from the Arkham Pack, the Wally West Gold Pack, or as a guaranteed pull from the Arkham Knight Harley Quinn Pack. However, obtaining her from a pack will not unlock her for direct promotions.

Strategy[]

Basic Attacks[]

Basic Combo Damage Pattern (% of damage stat) Total (including Combo Ender)
Light (Combo Ender) 2% - 2% - 2% - (3% - 3% - 3%) 15%
Heavy 4% - 4% - 4% - 4% 16%


Passive[]

IMG 1848

Harley Quinn assists Eobard thanks to her passive.

The damaging aspect of her passive has an estimated ~35% chance of triggering on any tag in (knock out blows do not count), as long as she is currently tagged out. It does multiple hits, adding up to 60% of her damage stat; in comparison, a fully upgraded and unblocked special 1 at 200% damage will do 66%. It will stagger her victim and grant power to both Harley and her target as if Harley has hit them with that many basic attacks (does not count as an actual basic attack, such as for Superman/Godfall or Nightwing/Regime's passives, however), therefore, it's affected by power generation rate. It can be blocked. Characters who trigger her passive cannot use specials, even when she is still running up and has not started firing yet. Harley's passive can knock out one opponent and continue to damage the next opponent. The damage will register as Harley's teammate's damage, not Harley's, and cannot crit from basic or global crit sources.

It will trigger Raven/Prime's passive. When activated, Raven would swap health with the character currently tagged in, not Harley.

Her surprise attack can knock out The Joker/Prime and The Joker/Insurgency on the enemy team without the current character taking damage.

It is possible to tag in Harley at the exact same time her tag-passive is triggered; in that case, the previous character will be tagged out, but Harley would not officially tag in until she's done firing at her opponent and exits the screen. However, once Harley's has started firing, you are unable to tag at all until she finishes.

Harley AK

Upon Joker getting KO'd on her team, Harley gains full power!

She can gain full power twice from the second part of her passive if teamed with two Jokers. Resurrects do not count. However, The Joker/The Killing Joke already grants full power to both of his teammates upon knockout; pairing him with Arkham Knight Harley Quinn would effectively waste the second half of her passive.

All versions of Harley Quinn share a unique Special 2, Bag-o-Tricks; for more information on it, see that page.

Arkham teammates[]

Arkham Knight characters DO work with Harley Quinn/Arkham (although Arkham Knight Harley Quinn's s2 is already unblockable), The Joker/Arkham Origins and Bane/Arkham Origins's Arkham teammate passives per update 2.8.

Gear[]

Like all Harley Quinn characters, her personal gear Dual .357 Revolvers is almost mandatory. Equipping her with power generation as well so she can constantly use her SP2 to heal your whole team, especially due to her passive allowing her to do a lot of hits. Tantu Totem is also a powerful setup for Harley, as it will restore power back whenever she pick the rose (team heal) or picture (team damage boost) for those infinite team effects. Heart of Darkness will still apply DOT on her SP2 even if she doesn't choose the bomb, and can be combined with Tantu Totem for infinite DOT. In addition, if unblocked, the DOT will also consume Superman/Injustice 2's passive, effectively wasting his passive and let her teammates to damage him with their specials.

A basic damage oriented build for Arkham Knight Harley Quinn is not unheard of, as she has a rather high damage stat for a female and she had one of the stronger combos for female characters, allowing her to surpass them in basic damage output (her heavy combos deal the equivalent of a character with 1467 damage and a normal 3 hit 4% combo, and if she gets her combo enders, her light combos is equivalent to 1833 damage).

Ra's Al Ghul's Scimitar and Gauntlets of Azrael can be decent for a utility based build, but that only leaves one slot for revolvers and none for basic damage/crit gear to work with gauntlet's lifedrain. After the nerf to the Scimitar which make it only power drain once in multi-hit combo enders, it may be excluded.

Interactions[]

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Harley Quinn. Having a card that "counters" Harley Quinn does not mean it is always a good choice.

Good With[]

  • The Joker: All of them will provide Harley with full power upon knockout, as stated in her passive.
    • The Joker/Prime, and The Joker/Insurgency: They can remove a large portion of the enemy's max health as well as give Harley full power, resulting in double the tactical advantage to the player.
    • The Joker/Arkham Origins: Due to Harley counting as a Arkham teammate and having low health which synergizes well with her passive.
    • Lord Joker/Batman Ninja: With the help of Lord Joker, Harley Quinn's Specials deal 20% Area-Effect Damage to the tagged out opponents.
  • Batman/Gaslight: If an opponent facing Batman tags out, the next opponent to tag into the match could potentially face the risk of receiving Batman's fire grenade and Harley's surprise attack, doubling the firepower even more.
  • Sinestro/Antimatter: If Harley stays tagged out, when Sinestro uses his SP1 against an opponent, the force tag out caused by his passive could trigger Harley's suprise attack on the next opponent to tag into the match.
  • Wonder Woman/600: She grants Harley a hefty damage and power generation boost.

Good Against[]

  • Any character or gear that has a tag-in effect: Because a tagged out Harley could surprise attack them when they tag into the match.
  • Hawkgirl/Prime: Constant tagging would backfire on Hawkgirl's team as a tagged out Harley could continuously fire her machine gun at tagging in opponents.
  • The Joker/Prime, and The Joker/Insurgency: As stated above, her surprise attack can knock them out without triggering their passives.
  • Black Adam/Prime, and Black Adam/Regime: If Harley is tagged out and either of them tag in, should her passive activate, she would use up their shields without damaging her team since the first 3 hits of her surprise attack are automatic.

Countered By[]

  • Raven/Rebirth: Should the second part of Harley's passive activate, Raven can tag in and steal her power.
  • Raven/Prime: As stated above, her surprise attack can prove to be a liability should it activate when Raven tags in. If Raven loses enough health she can inevitably swap health with Harley's teammates.
  • Nightwing: With the Brandished Ninjato equipped, her surprise attack can give him a lot of power.

Abilities[]

Here are Harley Quinn's abilities.

Ability Classification Description Usage
Batter Up Second Special Harley violently scores hits on her opponent. Rapid Swipe
Bag-o-Tricks Second Special Harley performs one of three RANDOM EFFECTS: Team Damage Boost, Unblockable Bomb, or Team Health Gain. Tap
Mallet Bomb Super Move A mallet. A bomb. That's what Harley uses to smash her opponent. UNBLOCKABLE. Tap


Support Cards and Gear[]

Here are Harley Quinn's support cards and gear.

Card Classification Description Cost
Poison Ivy Health 10% HEALTH BOOST 3,000
Harley's Mallet Damage 10% DAMAGE BOOST 4,000
Mr. J Energy 10% ENERGY REGENERATION. 5,000
.357 Revolver (Dual .357 Revolvers) Gear

8% - 18% DAMAGE BOOST to Special 1

[Harley Quinn] 100% HEAL TEAM 15% - 25% on Special 2

[EVOLVED] 15% - 25% STUN chance on Special 1

25,000 - 1,000,000 (upgrading)


Stats[]

These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters. Numbers with a * after them may not be accurate, please allow for a discrepancy of '+1/-1' damage or health due to rounding inconsistencies in game code.

Tier Damage Health
Normal 8,613 14,580
Elite I 12,920 21,870
Elite II 17,226 29,160
Elite III 25,839 43,740
Elite IV 30,146 52,488
Elite V 34,452 58,320
Elite VI 38,759 65,610
Elite VII 43,065 72,900
Elite VIII 47,372 80,190
Elite IX 51,678 87,480
Elite X 60,811 112,320

Trivia[]

  • Her artifacts are: Explosive Pie, Boots, Keepsake, Machine Gun, Bat.
  • Her challenge is titled "Arkham Knight Harley Quinn" as opposed to the typical "Harley Quinn Arkham Knight", and signified a shift in the display of the naming.
  • If combined with Sinestro/Antimatter, each time the opponent(s) is/are forced to tag out, Harley has a chance to attack as described; she might even KO an opponent solely due to her passive.
    • Since it is possible to KO an opponent with her passive, it can be use that way to complete the achievement "This one's for Mr. J," under which circumstance the name of her passive would be the same as that achievement.
  • The name of her SP1 can possibly be a reference to a well-known cutscene from Batman: Arkham City, where Harley thrashes Batman with a bat in a manner similar to the special move while also saying the words, "Batter Up!"
  • If her passive activated and you tag her in, the camera will heavily bug out and go out of bounds of the arena.
  • She's the only version of Harley Quinn that doesn't do a cartwheel on her combo-ender.
  • In Batter Up Harley's bat changes from a smooth pink, purple, and gray spiral bat to a ribbed black bat right before the last hit.
  • She was the only version of Harley Quinn that doesn't have a 2-hit heavy attack before the introduction of Harley Quinn/Suicide Squad (who has the same heavy combo).
  • She has the same base stats as Hawkgirl/Regime.
Characters
Aquaman
Aquaman/Prime, Aquaman/Flashpoint, Aquaman/Injustice 2, and Aquaman/Regime
Ares
Ares/Prime, Ares/Regime, and The Merciless/Metal
Bane
Bane/Prime, Bane/Arkham Origins, Bane/Knightfall, Bane/Luchador, and Bane/Regime
Batgirl
Batgirl/Prime, Batgirl/Arkham Knight, and Batgirl/Cassandra Cain
Batman
Batman/Prime, Batman/Arkham Knight, Batman/Arkham Origins, Batman/Batman Ninja, Batman/Beyond, Batman/Blackest Night, Batman/Dawn of Justice, Batman/Flashpoint, Batman/Gaslight, Batman/Insurgency, Batman/Red Son, and Batman/Beyond Animated
Black Adam
Black Adam/Prime, Black Adam/Kahndaq, Black Adam/New 52, and Black Adam/Regime
Catwoman
Catwoman/Prime, Catwoman/Ame-Comi, Catwoman/Arkham Knight, Catwoman/Batman Ninja, Catwoman/Batman Returns, and Catwoman/Regime
Cyborg
Cyborg/Prime, Cyborg/Regime, and Cyborg/Teen Titans
Darkseid
Darkseid/Prime, and Darkseid/Apokolips
Deadshot
Deadshot/Arkham Origins, and Deadshot/Suicide Squad
Deathstroke
Deathstroke/Prime, Deathstroke/Arkham Origins, Deathstroke/Flashpoint, Deathstroke/Insurgency, and Deathstroke/Red Son
Doomsday
Doomsday/Prime, Doomsday/Blackest Night, Doomsday/Containment, and Doomsday/Regime
Green Arrow
Green Arrow/Prime, Green Arrow/Arrow, Green Arrow/Insurgency, and Green Arrow/Rebirth
Green Lantern
Green Lantern/Prime, Green Lantern/John Stewart, Green Lantern/New 52, Green Lantern/Red Son, Green Lantern/Regime, Green Lantern/Red Lantern Hal Jordan, Green Lantern/Yellow Lantern Hal Jordan, and Green Lantern/Jessica Cruz Rebirth
Harley Quinn
Harley Quinn/Prime, Harley Quinn/Animated, Harley Quinn/Arkham, Harley Quinn/Arkham Knight, Harley Quinn/Insurgency, and Harley Quinn/Suicide Squad
Hawkgirl
Hawkgirl/Prime, Hawkgirl/Blackest Night, Hawkgirl/Earth 2, and Hawkgirl/Regime
Killer Croc
Killer Croc/Arkham
Killer Frost
Killer Frost/Prime, and Killer Frost/Regime
Lex Luthor
Lex Luthor/Prime, Lex Luthor/Insurgency, and Lex Luthor/Krypto
Lobo
Lobo/Prime, and Lobo/Bounty Hunter
Martian Manhunter
Martian Manhunter/Prime, and Martian Manhunter/Blackest Night
Nightwing
Nightwing/Prime, Nightwing/Batman Ninja, Nightwing/New 52, and Nightwing/Regime
Raven
Raven/Prime, Raven/Rebirth, Raven/Regime, and Raven/Teen Titans
Scorpion
Scorpion/Klassic, Scorpion/Mortal Kombat, and Scorpion/Mortal Kombat X
Shazam
Shazam/Prime, Shazam/New 52, and Shazam/Regime
Sinestro
Sinestro/Prime, Sinestro/Antimatter, Sinestro/Green Lantern, and Sinestro/Regime
Solomon Grundy
Solomon Grundy/Prime, Solomon Grundy/Boss, Solomon Grundy/Earth 2, Solomon Grundy/Red Son, and Solomon Grundy/Regime
Static
Static/Prime
Superman
Superman/Prime, Superman/Blackest Night, Superman/Dawn of Justice, Superman/Godfall, Superman/Injustice 2, Superman/Man of Steel, Superman/New 52, Superman/Prison, Superman/Red Son, and Superman/Regime
The Arkham Knight
The Arkham Knight/Arkham Knight
The Flash
The Flash/Prime, The Flash/Blackest Night, The Flash/Earth 2, The Flash/Elseworld, The Flash/Metahuman, The Flash/New 52, The Flash/Regime, Reverse Flash, and Wally West/Rebirth
The Joker
The Joker/Prime, The Joker/Arkham Origins, The Joker/Insurgency, The Joker/Suicide Squad, The Joker/The Killing Joke, The Joker Unhinged/Suicide Squad, Lord Joker/Batman Ninja, and The Batman Who Laughs/Metal
Wonder Woman
Wonder Woman/Prime, Wonder Woman/600, Wonder Woman/Dawn of Justice, Wonder Woman/New 52, Wonder Woman/Red Son, and Wonder Woman/Regime
Zatanna
Zatanna/Prime
Zod
Zod/Prime, and Zod/Man of Steel
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