Rarity Base Stats Price Unlock
Gold 1,400/1,200 426,000 Challenge Mode, Challenge Booster Pack, Teen Titans Raven Early Access Pack, Apokolips Darkseid Challenge Pack, Red Lantern Challenge Pack, Rebirth Jessica Cruz Challenge Pack
Passive Demonic Embrace: Special attacks have a chance to drain 25% Health and power. Raven receives all health and power that has been drained.



Raven regains her lost health and drains opponent's power after using her special.

Basic combo Damage pattern (% of damage stat) Total
Light (Combo Ender) 2% - 2% - 2% - (4% - 3%) 13%
Heavy 4% - 4% - 4% 12%

Note: Currently her passive sometimes only work partially, only giving her power without draining it, or affecting health at all.

Raven/Teen Titans can be a very devastating card if used correctly. While her health stat isn't spectacular, it is assisted by the ability to heal herself by a large amount. After she uses a special, Raven's passive has a 25% chance to activate (higher when using her SP2), dealing 25% of the opponent's max health to them as damage and restoring one quarter of her health (regardless of the amount "drained" from the opponent) and power (even if the opponent is immune to power drain). Raven's passive can activate even when the opponent is blocking when she uses a special, and can affect a new character if the last hit of a special knocks out a target. The damage from her passive is unlike Batgirl/Cassandra Cain's in that it takes off 25% of her opponent's max rather than current health, meaning that it does have the ability to cleanly knock out any character with less than 25% health. The power drain is equivalent to ~ .75 bars of power, and is also the amount she regains when her passive is activated.

It's best to pair her with Green Lantern/Regime, Harley Quinn/Animated, Wonder Woman/600, and/or also Batgirl/Prime with certain gear(s) to get to Raven's special attacks quicker.


Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Raven. Having a card that "counters" Raven does not mean it is always a good choice.

Good WithEdit

  • As stated above, characters/gears that increase power generation.
  • Batgirl/Prime: Her immediate bar of starting power can be very useful in helping Raven activated her passive sooner.
  • Wonder Woman/600: Wonder Woman can increase both Raven's power gen and damage by a large amount, allowing her to use specials more often and pack a larger punch while doing so.

Good AgainstEdit

Countered ByEdit


Here are Raven's abilities.

Ability Classification Description Usage
Twilight's End First Special Raven unleashes wicked claw attacks onto her foe. Rapid Swipe (x2)
Dark Half Second Special Raven hits her enemy with supernatural energies and sends a demonic minion for a devastating blow. Quick Tap
Deadly Sin Super Move Raven flexes her demonic herritage and summons her father to aid her in ending her opponent. UNBLOCKABLE. Tap

Dark Half does not trigger Raven/Prime's passive during the first part during which Teen Titans Raven disappears.

Support Cards and GearEdit

Here are Raven's support cards and gear.

Card Classification Description Cost
Arella Health 10% HEALTH BOOST. 3,000
Trigon Damage 10% DAMAGE BOOST. 4,000
Azarath Energy 10% ENERGY REGENERATION. 5,000
Azarathian Cloak (Demonic Cloak) Gear


[Raven] X% LIFEDRAIN chance on Special 2


25,000 - 1,000,000 (upgrading)


These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters.

Tier Damage Health
Normal 10,962 17,496
Elite I 16,443 26,244
Elite II 21,924 34,992
Elite III 32,886 52,488
Elite IV 38,367 62,986
Elite V 43,848 69,984
Elite VI 49,329 78,732
Elite VII 54,810 87,480


  • Her artifacts are: Boots, Cowl, Brooch, Cloak and Chest Piece.
  • Her passive is very similar to her predecessor Raven/Prime in that, when both are activated, they involve a two-way trading of health percentages back and forth. Excepting cases where Teen Titans Raven passive either causes a knockout or would give her health exceeding 100%, the graphic sum of the health bar of the opponent and of either Raven remains the same.
    • Moreover, unlike her predecessor, she can actually Knockout an opponent with her passive if she's able to steal AND reduce their health to zero, thus automatically KO'ing them. Additionally, upon the opponent get KO'd in this way, upon being power drained, it will read "Power Drain Immune" for them instead, regardless if they're immune to Power Drain or not.
  • With her release, Raven becomes one of three challenge-only characters (along with Aquaman and Hawkgirl) to have at least 3 Challenge-exclusive characters.
  • It was possible to receive upgrades for her before she was officially released.

    Receiving her Upgrades card in Online Battles!

  • Additionally, it was possible to face her as an opponent in certain battle(s) for Challenge Mode and in certain rounds for Survivor Mode before her release.
  • When her challenge aired, since Hawkgirl was needed as a requirement for her challenge, the Tag Team Pack was brought back. Later on the Bleed Out Pack and Ice Breaker Pack were brought back due to the fact that they contained Killer Frost and Scorpion, who are both also required for her challenge.
  • Interestingly, when her passive activates, sometimes the "Block Breaker" text will appear.