Not to be confused with Scorpion/Mortal Kombat X.
Rarity Base Stats Price Unlock
Gold 950/850 182,000 Challenge Mode, Challenge Booster Pack, Bleed Out Pack, Survivor Pack, Most Wanted Pack, Apokolips Darkseid Challenge Pack, Red Lantern Challenge Pack, Rebirth Jessica Cruz Challenge Pack
Passive Fire and Blood: Scorpion's heavy (swiping) combo causes his opponent to suffer BLEEDING damage over 2 seconds and his Specials inflict FIRE damage over 6 seconds.

Mortal Kombat Scorpion can be unlocked through a challenge and promoted directly after he is unlocked. Otherwise, he can be randomly obtained from Challenge Booster Pack, Most Wanted Pack and the newly-added Apokolips Darkseid Challenge Pack, or as a guaranteed character from the Bleed Out Pack and the Survivor Pack , but getting him from a pack will not unlock him for direct promotions.


Basic combo Damage pattern (% of damage stat) Total
Light 2% - 2% - 2% - 3% 9%
Heavy 4% - 4% - 4% - 2% 14%

His passive when first introduced (and after being buffed) was unique, seeing as the enemy team couldn't defend against his damage over time. However, as the multiplayer update rolled out, his passive now is almost useless, as any Damage over Time method now is unblockable - meaning that only Scorpion's basic attacks have any unique effect.

IMG 1552-1-

Scorpion deals BLEED damage with his heavy basic attack (swiping).

His special 1 deals an additional burn damage of 3~6% (scales according to your swiping performance) of his damage stat over 6 seconds, compared to special 1's normal maximum of 40%. His special 2 does roughly 6.9~13.8% over 6 seconds, compared to special 2's 120%. His heavy combo does 2 additional bleed hits for about 2.4% damage (1.2% each).

IMG 1553-1-

Scorpion deals BURN damage to the opponent with his passive.

This original version of Scorpion is very rarely used. While his damage isn't horrible, his health is quite low, and his passive is simply lackluster. He mostly only serves as confusion for his far more powerful version Scorpion/Mortal Kombat X, which is often caused by the Bleed Out Pack and Most Wanted Pack, both of which only contains this version of Scorpion (the former being fixed while the latter is random) but not the more recent version.

If you do have/want to use him however, his bleed on heavy combo, like all bleeds, confer a 20% damage bonus. While a bit too short to utilize with special attacks, it will slightly increase the damage of the first hit of your next heavy combo if you attack you opponent as soon as they move up to you again. It is also a very handy source of damage amplification for his Super Move; simply use a heavy combo and use his super immediately once it finishes, and the super will deal 20% increased damage.

Unusually, his opponent start burning - and taking the additional fire damage - during his special 2, instead of at the end.


IMG 1559-1-

Scorpion using his Supermove!

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Scorpion. Having a card that "counters" Scorpion does not mean it is always a good choice.

Good WithEdit

Good AgainstEdit

Countered ByEdit

  • Batman/Arkham Knight: Batman can choose to be immune to DOT, rendering Scorpion's passive completely useless.
  • Scorpion/Klassic: Because of Klassic Scorpion's immunity to fire, it renders all burning DOT completely useless.
  • Aquaman/Injustice 2: If Aquaman has DOT on him and some power as well, a special move from Aquaman will rinse the burning or bleeding DOT and double it back at Scorpion.


Here are Scorpion's abilities.

Ability Classification Description Usage
Flip Kick First Special Scorpion finishes a vicious melee combo with a flaming flip kick. Rapid Swipe
Hell Fire Second Special Flames erupt from the ground as Scorpion kicks the life out of his opponent. Rapid tap
The Netherrealm Super Move Scorpion transports his victim to the Netherrealm for a brutal beating. UNBLOCKABLE. Tap

Scorpion's SP2, "Hell Fire", can be chained from his 4-hit heavy basic combo.

Support Cards and GearEdit

Here are Scorpion's support cards and gear.

Card Classification Description Cost
Hanzo Hasashi Health 10% HEALTH BOOST. 3,000
Shirai Ryu Clan Damage 10% DAMAGE BOOST. 4,000
Netherrealm Energy 10% ENERGY REGENERATION. 5,000
Kama (Netherrealm Kama) Gear

50% - 70% DAMAGE BOOST to basic attacks

[Scorpion] 20% - 30% LIFEDRAIN chance on special 2

[Evolved] 35% - 45% CRIT chance on basic attacks

25,000 - 1,000,000 (upgrading)


These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters.

Tier Damage Health
Normal 7,438 12,393
Elite I 11,158 18,590
Elite II ? ?
Elite III ? ?
Elite IV ? ?
Elite V ? ?
Elite VI 33,473 55,768
Elite VII 37,192 61,965