Sinestro - Green Lantern (HD)
Rarity Base Stats Price Unlock
Gold 900/950 192,000 Available in Store, Injustice 2 Premium Pack
Passive Ring Overcharge: If an opponent tags out while fighting Sinestro, he gains a 50% damage increase to his next SPECIAL ATTACK or SUPER MOVE.


Sinestro Green Lantern is a dangerous card to switch out against unless you're properly prepared. His passive gives him a strong damage boost (similar to Superman/Regime) whenever his opponent switches out with a new character. This can be good with special attacks when catching your opponents off guard.

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Sinestro actives his passive when an opponent tag out.

Green Lantern Sinestro's passive can only activate once per his tag-in, unlike other versions of Sinestro. No matter how many times his opponent tags out, he can only gain the boost once until he himself tags out and backs in again, and will gain the boost and his opponent tags out after that.

It should be noted that despite appearances, Green Lantern Sinestro is still classified as a Sinestro character, and will count as Sinestro character for any purpose. However, he will count towards the Green Lantern-only passive of Green Lantern/Jessica Cruz Rebirth.


Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Sinestro. Having a card that "counters" Sinestro does not mean it is always a good choice.

Good WithEdit

Good AgainstEdit

  • Hawkgirl/Prime: Sinestro benefits from the opponent tagging in and out.

Countered ByEdit


Here are Sinestro's abilities.

Ability Classification Description Usage
Death from Above First Special In a show of extreme might, Sinestro calls down a meteor to flatten his opponent. Rapid tap
Zero Compassion Second Special Sinestro toys with his victim. Quick tap, Rapid swipe
Sinestro's Might Super Move Sinestro demonstrates the depths of his limitless power on his unfortunate victim. UNBLOCKABLE. Tap

Support Cards and GearEdit

Here are Sinestro's support cards and gear.

Card Classification Description Cost
Sinestro Corps Health 10% HEALTH BOOST. 3,000
Yellow Power Ring Damage 10% DAMAGE BOOST. 4,000
Yellow Power Battery Energy 10% ENERGY REGENERATION. 5,000
Yellow Power Ring (Supercharged Yellow Power Ring) Gear

8% - 18% DAMAGE BOOST to Special 2

[Sinestro] 20% - 30% LIFEDRAIN chance on Special 2

[EVOLVED] DISABLE enemy Specials: 15% - 25% chance on Special 1

25,000 - 1,000,000 (upgrading)


These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters.

Tier Damage Health
Normal 7,650 13,851
Elite I 10,575 20,160
Elite II 14,094 27,693
Elite III 21,150 41,553
Elite IV 24,663 49,828
Elite V 28,188 55,404
Elite VI 31,716 55,404
Elite VII 35,235 69,255
Elite VIII ? ?
Elite IX ? ?
Elite X ? ?


  • He has the same base stats as Green Arrow/Arrow.
  • His Special 2 is exactly the same as the the latest version of him, Sinestro/Antimatter.
  • This version of him is based on his appearance in the 2011 movie Green Lantern, in which he was portrayed by Mark Strong.