Photo Apr 13, 1 10 37 PM
Rarity Base Stats Price Unlock
Silver 450/400 47,000 Available in Store, Silver Booster Pack, Black Friday Pack 1
Passive Fear Will Rise: If an opponent Tags-Out while fighting Sinestro, he gains back 25% of his total POWER.


Sinestro Regime is a strong offensive Silver card. His strong damage packs a punch and can hit opponents very
IMG 1570-1-

Sinestro Regime gains 25% of his power when an opponent tags out.

thoroughly. He is deadly when his opponents enjoy tagging in and out characters around since he gains some power back to compensate - this can give you a quick special attack to utilize.


Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Sinestro. Having a card that "counters" Sinestro does not mean it is always a good choice.

Good WithEdit

Good AgainstEdit

Countered ByEdit


Here are Sinestro's abilities.

Ability Classification Description Usage
Death from Above First Special In a show of extreme might, Sinestro calls down a meteor to flatten his opponent. Rapid tap
Unrelenting Fury Second Special Sinestro unleashes a volley of pain upon his victim. DRAINS POWER. Quick tap, swipe
Sinestro's Might Super Move Sinestro demonstrates the depths of his limitless power on his unfortunate victim. UNBLOCKABLE. Tap

Sinestro’s SP2, “Unrelenting Fury” can be chained from his heavy basics, making the strong Power Drain unavoidable.

Support Cards and GearEdit

Here are Sinestro's support cards and gear.

Card Classification Description Cost
Sinestro Corps Health 10% HEALTH BOOST. 3,000
Yellow Power Ring Damage 10% DAMAGE BOOST. 4,000
Yellow Power Battery Energy 10% ENERGY REGENERATION. 5,000
Yellow Power Ring (Supercharged Yellow Power Ring) Gear

8% - 18% DAMAGE BOOST to Special 2

[Sinestro] 20% - 30% LIFEDRAIN chance on Special 2

[EVOLVED] DISABLE enemy Specials: 15% - 25% chance on Special 1

25,000 - 1,000,000 (upgrading)


These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters.

Tier Damage Health
Normal ? ?
Elite I ? ?
Elite II 6,342 10,498
Elite III 7,752 12,830
Elite IV ? ?
Elite V ? ?
Elite VI ? ?
Elite VII ? ?
Elite VIII ? ?
Elite IX ? ?
Elite X ? ?