Superman - Blackest Night
Rarity Base Stats Price Obtained From
Gold 1,375/1,425 N/A Achieving Top 5% In Online Battle Seasons, Black Friday Pack 2, Black Friday Pack 3, Christmas Pack 1, Christmas Pack 2
Passive Nekron's Champion: Superman's Special Attacks do necrotic damage to the opponent causing wounds that can't heal. Blackest Night characters are immune to unblockables and gain health for every KO'd opponent.

Blackest Night Superman was introduced in the 2.14 update and can be obtained from Online Battle seasons.

While not the most impressive offensively, he provides team-wide fortification in a similar but different way from Green Lantern/Red Son. Players using him can be very resistant to bursts of damage if they are patient and careful.


Unblockable immunity

All Blackest Night characters on Superman's team have blocks that cannot be broken. This is very useful when facing characters such as Batman/Blackest Night, Killer Frost/Prime, Bane/Luchador or Deathstroke/Arkham Origins, all of which are quite common and rely significantly on unblockables.

The Flash/Earth 2's stun on tag in is not affected. It will stun even with this passive regardless of block. Deadshot/Suicide Squad's passive can also disable block regardless.


Superman and other Blackest Night characters do not have to be the ones knocking out the opponent for the healing to occur though only Blackest Night teammates can benefit from it, healing by 10% of their maximum health for every knocked out opponent (including Aquaman/Prime's Atlantean Hero, and The Joker/Unhinged Suicide Squad's controlled character).

This can take effect even after Blackest Night Superman has been knocked out.

Necrotic damage

When Blackest Night Superman deals damage with a special attack, he additionally inflicts about 25% of the damage dealt as necrotic damage, represented by a purple bar growing from the full end of the health bar; no healing effect can heal up into the purple portion, essentially reducing their maximum health pool (this does not actually reduce their maximum health, effects like heal % max health on s1 will not be reduced unless it hits the cap). It will last until the same character is knocked-out. It is NOT removed away upon tag-out. Invulnerability and other special-negating effects such as Superman/Injustice 2's passive or Riddler's Staff's Blink will prevent necrotic damage from applying as well.

It is possible for the entire health bar to turn purple if the opponent has resurrection effects, especially Doomsday/Containment's passive (i.e. the total damage taken is equal or more than 4x of his max health). They would still be revived, and 1 damage is needed to finish them off.


Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Superman. Having a card that "counters" Superman does not mean it is always a good choice.

Good With

Good Against

Countered By


Here are Superman's abilities.

Ability Classification Description Usage
Flying Punch First Special Superman throws out one of his most classic moves to utterly crush his opponents. DRAINS OPPONENT'S POWER. Quick Tap
Creature of Death Second Special Using his Necrotic Energy, Superman's darkness overwhelms his victim. Quick Tap, Rapid Tap
Kryptonian Smash Super Move Bang! Zoom! Superman's unrivaled might is revealed as he devastates his opponent. UNBLOCKABLE. Tap

Support Cards and Gear

Here are Superman's support cards and gear.

Card Classification Description Cost
Lois Lane Health 10% HEALTH BOOST. 9,000
Son of Krypton Damage 10% DAMAGE BOOST. 12,000
Fortress of Solitude Energy 10% ENERGY REGENERATION. 15,000
Kryptonian Suit (Kryptonian Battle Suit) Gear

X% Health Increase

[Superman] X% chance to reflect Special 2 when blocking

[EVOLVED] Heal for X% on Special 2

25,000 - 1,000,000 (upgrading)
Glasses (Clark Kent's Glasses) Gear
  • X% Power Generation increase
  • [Superman] DISABLE enemy's specials: X% chance on Special 1
  • [EVOLVED] X% CRIT chance on Special 1
25,000 - 1,000, 000 (upgrading)