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Red Son Superman
Rarity Base Stats Price Unlock
Gold 1,000/1,100 241,000 Red Son Pack, Gold Booster Pack
Passive Red Son Strength: Superman and his team gain a 25% DAMAGE BOOST to Basic attacks for each Red Son character on his team.

Red Son Superman is one of the staple characters in the game. His passive boosts basic attacks by 25%, to a maximum of 75% with two other Red Son characters. He is one of the classic Red Sons, available randomly from Red Son Pack (which also gives you the possibility of getting Wonder Woman/Red Son, Green Lantern/Red SonDeathstroke/Red SonBatman Red Son and Solomon Grundy/Red Son with the possibility of getting any three.) to form a sturdy and reliable, albeit not very flashy, team.

He can be randomly obtained in Gold Booster Pack as well, but is very rare.

Strategy

Basic combo Damage pattern (% of damage stat) Total (including Combo Ender)
Light (Combo Ender) 2% - 2% - 2% - (3%) 9%
Heavy 4% - 4% - 4% 12%
EffectiveRedSontTEam

An example of an effective Red Son team!

It is strongly recommended using two other Red Sons in addition with Superman for maximum effectiveness; however, his passive is not very noticeable at the later stages of the game, as it is additive and would be overshadowed by gear's boosts. On the other hand, he has the highest combined stats out of all Red Son characters as well as the ability to make both of his special unblockable. His heavy combo is also smooth and easy to chain.

Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Superman. Having a card that "counters" Superman does not mean it is always a good choice.

Good With

Good Against

Countered By

Superman 3

Superman and his Red Son teammates.

Abilities

Here are Superman's abilities.

Ability Classification Description Usage
Flying Punch First Special Superman throws out one of his most classic moves to utterly crush his opponent. Quick tap
Man of Steel Second Special Superman unleashes a powerful attack which masterfully combines his heat vision, incredible strength, and lightning speed. Rapid Swipe, Quick Tap
Kryptonian Smash Super Move Bang! Zoom! Superman's might is unrivaled as he devastates his opponent. UNBLOCKABLE. Tap

Unlike all other versions of Superman, Red Son Superman's heavy basic combo can be chained into BOTH of his specials.

Support Cards and Gear

Template:Superman

Stats

These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters. Numbers with a * after them may not be accurate, please allow for a discrepancy of '+1/-1' damage or health due to rounding inconsistencies in game code.

Tier Damage Health
Normal 7,830 13,662
Elite I 11,745 24,057
Elite II 15,660 32,076
Elite III 23,490 48,114
Elite IV 27,405 57,737
Elite V 31,320 64,152
Elite VI 35,235 72,171
Elite VII 39,150 80,190
Elite VIII 43,065 88,209
Elite IX 46,980 96,228
Elite X 55,283 123,552

Trivia

  • Like Doomsday/Prime, when the player controls him, his light combo follows that of Superman/Prime, but when facing him, his combo follows Superman/Regime.
  • Red Son Superman is often mistaken to have the "Red Sun" title due to unfamiliarity to the comic as well as Superman's well-known association with the red sun Krypton orbited.
  • The name of his special 2, "Man of Steel" is likely a reference to the well-known communist dictator (which the Red Son Superman also is to a degree) Joseph Stalin, whose name when translated to English means "man of steel". Additionally, Red Son Superman's name is actually Clark Stalin, since he was "adopted" by Joseph Stalin.
  • Man of Steel used to have a distinction of being possibly the only special with more than 2 hits that never miss hits due to knock outs. Previously, it is possible for the first hit to knock out a character, the second hit to knock out a second character and the third hit will hit the third character. After an update, the second hit would now miss if the first hit knocks out a character, but the third hit would still land even if the second hit knocks out. Harley Quinn/Animated's Hammer Slam has a similar situation, although it deals 4 hits and the last 2 hits are too close together to hit two opponents. Another example of this can be found in Doomsday/Blackest Night's Special 2, which can possibly kill all three enemy characters and still have the fourth hit left over.
  • If you activate Red Son Superman's SP2 and don't do the first rapid swipe, it will simply end after the first hit.
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