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The Ibistick is a piece of Legendary (5-Star) Gear, evolved from the Epic (4-Star) gear, Mysterious Artifact. The unevolved version can be obtained by ranking in the top 5% of certain Online Battle seasons, or as a possible reward in the Worst Heroes Ever Bundle, The Dawn of Justice Triple Pack, the Nth Metal Ultimate Pack and the Nth Metal Pro Pack.

Effects

  • 10% - 30% DAMAGE BOOST to Special 1
  • 10% - 30% DAMAGE BOOST to Special 2
  • 10% - 20% POWER GENERATION increase
  • [EVOLVED] 5% - 10% damage DOT added on Special

Mechanics

Special damage boosts

The % damage boost is based on special's minimum damage, regardless players' performances on its mini-games. So if players achieve either 100% or 200% on the mini-game, the bonus boosted damage is still the same. It stacks with other sources of special attack damage boost.

DOT

The burning is based on your opponent's maximum health, regardless of tapping/swiping, blocking, or anything else. When evolved, using a Special (not Super Move) will additionally burn 1% ~ 2% of enemy maximum health every second for 5 seconds.

It is not affected by Catwoman/Batman Returns, Quake Engine or any other damage boost other than bleed (+20% per stack of bleed). Crit buffs from augments or Batman/Beyond Animated, Batman/Batman Ninja and Scorpion/Mortal Kombat X's passives can cause it to crit. Batman/Flashpoint's ~5% crit chance for Flashpoint characters and crit chance for Batman from Batman Ninja Helmet can cause it to crit as well. The DOT will trigger Catwoman/Prime and Catwoman/Regime's passives.

DOT on special gear can be stacked. It is possible for it to do total damage of up to 26% of the target's health in one application with Ibistick, LexCorp Helmet Amour V2 and League of Assassins Adept Blade.

Gear DOT can in some cases be applied multiple times in one special by the tag-in damage of The Master's Death Cart (for details, see that page).

Some characters with specials that has hits at the same time or very close to each other can apply DOT multiple times at once. For example, while both Batgirl/Cassandra Cain and Batgirl/Arkham Knight have a 4-hit special 1, the DOT is applied 3 times (as there is a long delay between the 1st hit and 2nd, while hits 2-4 are almost simultaneous). Other character exhibiting this quality on SP1 include all versions of Batman, whether 2-hit or 7-hit, all apply DOT twice (7-hit version can apply thrice if the first 3 hits missed). The sole exception is Batman/Beyond Animated, who only hits once and only applies it once. However, other characters with special 1s with very close hits, such as Darkseid/Prime or Deathstroke/Arkham Origins, do not exhibit this quality.

Static/Prime's and Zatanna's special 2 applies the DOT 4 times at the end. Batgirl/Prime special 2 applies it 2 times at the end.

However, the most extreme example is Green Lantern/Jessica Cruz Rebirth; when teamed with two Green Lantern teammates, she additionally rends her opponent with a saw blade at the end of her special 2. While hard to confirm due to the sheer number of hits, that allows her to apply DOT roughly 8 times (damage further increased by 20% due to bleed except for a couple of earliest hits). Even without accounting for bleed, that theoretically amounts to up to 208% of enemy maximum health damage with one special, or up to 320% if using Quake Engine instead of LexCorp Helmet V2. Additionally, the rocket before the saw blade snares the opponent for a few seconds, forcing them to take most of the DOT.

A few exceptions exist where DOT is applied prior to the end of the special: Catwoman/Ame-Comi applies DOT twice on her special 2, on both the first hit and the third (last) hit, and Doomsday/Blackest Night applies it on the third and fourth hits (last 2) of his special 2, despite there being a large delay between them. Batman/Flashpoint's special 2 applies it twice, on both of the last two hits (grappling gun, flying kick), although the kick is not performed if blocked. The Arkham Knight's special 2 only applies it once, on the last normal hit. The drone cannot apply the DOT. If The Joker/Suicide Squad and The Joker/Unhinged Suicide Squad's special 1 gets the power gain effect, there will be no second hit, but the DOT would be applied on the first hit instead, which also gives you an advance notice that Joker will receive that effect.

For most other cases DOT is strictly applied by the last hit. If the last hit is not performed (for example, not tapping during Batman/Arkham Origins's SP2 causes only 1 hit to be performed instead of the normal 3, and being blocked causes Darkseid/Prime's SP2's third hit to not be performed), it is not applied.

Whether it is applied if the hit misses depends: if it misses because the opponent is out of range, it is not applied; if it misses because they are knocked down (but remain in range), it is applied. This can be illustrated with Superman/Prime's special 1: if he uses a light basic combo, block to stay far away and then use SP1, DOT is not applied; if he uses a heavy basic combo, wait a moment till the opponent is fully knocked down and then use SP1, DOT is applied. In both cases no damage is done by the special (Tantu Totem will refund power even if gear DOT is applied).

Harley Quinn's special 2 would only apply DOT if she chooses the bomb, and not if she chooses the flower (healing) or picture (damage boost). For the case of Harley Quinn/Suicide Squad, the power gain, as well as the enhanced picture (which brings The Joker/Suicide Squad or The Joker/Unhinged Suicide Squad in for an attack), will not apply DOT (no matter whether Harley or Joker has DOT gear), despite that the latter deals damage.

Aquaman/Prime summoning the Atlantean Hero will not apply DOT, not even with The Master's Death Cart.

Strategy

The Ibistick is an unorthodox piece of gear that supports multiple playstyles, unlike, for example The Batmobile that has a very narrow purpose.

The Ibistick grants a very powerful special damage boost; +30% to both specials when most 3/4-star gear grants only +18% to special 1 or 2. On the other hand, the burn damage over time is useful in that it grants any support character a means to deal damage based on enemy strength rather than their (lacking) own. As this is affected by bleed, this is especially noticeable on Aquaman or Catwoman, allowing them to shred a much stronger opponent surprisingly quickly.

When paired with The Master's Death Cart, it can apply DOT multiple times, quickly destroying the enemy. This is an effective way to deal with bosses and Survivor Mode enemies, whose stats are much higher than usual.

Since there are some characters' specials can apply DOT multiple times, it is recommended to equip this gear to those characters. A notorious example is Jessica Cruz/Rebirth, whose SP2 can apply The Ibistick's DOT ~8 times and an additional bleed when unblocked and teamed with 2 other Green Lantern. Her SP2 can deal massive damage to the enemy, and can even leaving boss at 1 health (the boss in area 9 has over 1 million health each!), and the power boost works wonder with her 9-hit light combo. Batgirl/Cassandra Cain, whose SP1 can apply DOT 3 times, is another great candidate for this gear. Aquaman/Prime's SP2 deals no damage, and Tantu Totem can give him 3 bars of power when he tags in in place of Atlantean Soldier, and such, giving him one free SP1 to apply The Ibistick's DOT, and especially destructive when equipped with The Master's Death Cart along with a SP2 to continue the loop.

Scorpion/Klassic is IMMUNE to The Ibistick's burn, making him a great tank against its user. Batman/Arkham Knight can also choose the DOT immunity buff, negating The Ibistick's powerful burn. The Flash/Blackest Night, as well as any of his Blackest Night teammates will gain health and power from the Ibistick's DOT.

Fusing

Level Credits RedShard BlueShard GreenShard
+1 1,000 4 4 4
+2 2,000 6 6 6
+3 3,000 8 8 8
+4 4,000 10 10 10
+5 5,000 12 12 12
+6 6,000 14 14 14
+7 7,000 16 16 16
+8 8,000 18 18 18
+9 9,000 20 20 20
+10 10,000 24 24 24
Evolving and Subtotal
Credits RedShard BlueShard GreenShard PurpleShard
60,000 15 15 15 5
115,000 147 147 147 5
Level Credits RedShard BlueShard GreenShard
+1 5,000 4 4 4
+2 10,000 6 6 6
+3 15,000 8 8 8
+4 20,000 12 12 12
+5 25,000 20 20 20
+6 30,000 28 28 28
+7 35,000 36 36 36
+8 40,000 48 48 48
+9 45,000 60 60 60
+10 50,000 72 72 72
Total
Credits RedShard BlueShard GreenShard PurpleShard
390,000 441 441 441 5

Shattering

Evolution RedShard BlueShard GreenShard PurpleShard Bonus

Shards

RedShard BlueShard GreenShard
Unevolved 20 20 20 1 --> ? ? ?
Evolved 24 24 24 1 --> ? ? ?
Maxed 24 24 24 1 --> 36-71 36-70 36-70

Ignoring the power credit cost and assuming minimum output (24 red, 24 blue, 24 green), evolving it breaks even after 7 gear pieces shattered.

Ignoring the power credit cost and assuming minimum output (60 red, 60 blue, 60 green), maxing it breaks even after 5 gear pieces shattered (over the base evolved form).


Trivia

  • The Ibistick's description is worded as "damage DOT added on special", despite that "DOT" already stands for "damage over time".
  • During the season reward repeats from June 15th to June 22nd of 2016 as well as January 24 to January 31 2018, it showed the unevolved name of it on the page as "Egyptian Artifact", but upon collecting it at the end of the season, the name was back to normal as it is now.
  • Previously, the burn was applied to the opponent present at the end of the special, even if they haven't actually been hit by the special. This means you could knock out an opponent with the last hit and still burn the next opponent that tags in.
Gear (evolved)
4→5 star

5-U-93-R Pill (Overpowered 5-U-93-R) Alien Artifact (Mother Box) Ancient Katana (Soultaker Sword) Astro Force (Astro-Harness) Black Diamond (Heart of Darkness) Black Power Battery (Nekron's Scythe) Cloak (Cloak of Destiny) Gingo Fruit (Gingold Soda) Gloves of Azrael (Gauntlets of Azrael) Mysterious Artifact (The Ibistick) Nightwing's Ninjato (Brandished Ninjato) Ra's Al Ghul's Dagger (Ra's Al Ghul's Scimitar) Riddler's Cane (Riddler's Staff) Scarecrow's Mask (Scarecrow's Ventilator Mask) Sengoku Helmet (Batman Ninja Helmet) The Batmobile (Militarized Batmobile) The Master's Arms (The Master's Death Cart) Time Capsule (Quake Engine) Totem (Tantu Totem) War Gauntlet (Claw of Horus)
Fourth World Set
Fourth World Chest Plate (Fourth World Godly Chest Plate) Fourth World Helmet (Fourth World Godly Helmet) Fourth World Mace (Fourth World Godly Mace)
League of Assassins Set
League of Assassins Initiate Blade (League of Assassins Adept Blade) League of Assassins Hood (League of Assassins Adept Hood) League of Assassins Throwing Knives (League of Assassins Adept Knives)
LexCorp Set
LexCorp Chest Armour V1 (LexCorp Chest Armor V2) LexCorp Gauntlets V1 (LexCorp Gauntlets V2) LexCorp Helmet V1 (LexCorp Helmet V2)
Companion Cards
Diablo Companion Card (Diablo Companion Card EVOLVED) Enchantress Companion Card (Enchantress Companion Card EVOLVED) Killer Croc Companion Card (Killer Croc Companion Card EVOLVED)

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