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Injustice Mobile Wiki

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  • Mr. Freeze/Arkham City; 1,200/1,400; Passive: Adaptability (Mr. Freeze avoids consecutive use of the same special, until a different special is used. This applies to super moves.)
  • Mr. Freeze/Arkham Origins; 1,100/1,300; Passive: Bring Me Nora (Upon a successful unblocked special, the opponent is SHOCKED and they also cannot fight at all for 4 seconds. Opponents with cryogenic suspension take 25% more damage)
  • Batman/Arkham City; 1,200/1,400; Passive: Critical Strike (Upon succesful combo ender or completed heavy combo, Batman gains a 100% increase to all damage, until tag-out. Stacks 3 times.) If you get the passive name reference, I love you . U .
  • Season 1 The Flash Spoiler Harrison Wells; 1,000/1,300; Passive: The Reverse (Upon a successful combo ender, Dr. Wells has a chance to say he's the reverse and instantly KO the opponent. If Metahuman Flash or Reverse Flash are on your team, Dr. Wells has 30% bonus health and damage. [If the passive activates, the combo ender itself does no damage.]) THIS CARD IS A SEMI-JOKE
  • Poison Ivy/Arkham City; 1,300/1,200; Passive: You Should've Watered Them (If a special attack is activated against Poison Ivy, she has a chance to reflect it back as area damage, dealing 30% of the original damage to the whole team.)
  • The Joker/Arkham City; 1,300/1,250; Passive: Doppleganger (When The Joker is knocked out, he will be revived with 75% health.)
  • Clayface/Arkham City: 1,250/1400; Passive: Mimic (Clayface has a chance to transform into the enemy and use a free special of their choosing upon blocked special. [No Supermove either way] Chance is increased with The Joker/Arkham City.) 
  • Two-Face/Arkham City; 1,250/1,250; Passive: The Coin (Each special attack causes Two-Face to flip a coin. On heads, the opponent takes 30% more damage from special attacks for 8 seconds. On tails, Two-Face's specials are disabled for 4 seconds.)
  • Penguin/Arkham City; 1,250/1,300; Passive: A Collector (Penguin has a chance to use a powerful, random contraption on his combo ender. Each successful contraption use adds a collection mark. 3 collection marks gives Penguin 1 power bar.)
  • Ra's al' Ghul/Arkham City; 1,300/1,200; Passive: Lazarus Pit (Ra's has a chance to instantly regenerate ALL of his health when at less than 20% health. Can trigger twice when fighting ONLY against a tagged in Batman, OR with Batman.)
  • Hugo Strange/Arkham City; 1,100/1,300; Passive: Protocol 10 (Professor Strange deals 5% DOT to the enemy upon tag-in for 10 seconds.
  • The Riddler; 1,200/1,300; Passive: Riddle Me This (The Riddler's special attacks have a chance to force the opponent to solve a riddle. If they answer wrong, they receive 4% bleeding for 5 seconds. If they answer right, they earn half a power bar.)
  • Larfleeze; 1,300/1,200; Passive: What's Mine is Mine (Larfleeze has a chance to use your passive's ability under appropriate conditions.)
  • Black Canary; 1,300/1300; Passive: Supersonic Screech (Black Canary has a chance to use her supersonic screech upon a special attack, which causes the opponent to be stunned for 8 seconds.)
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