|Silver||420/460||49,000||Available in Store, Starter Pack, Silver Booster Pack, Wonder Woman 75th Anniversary Booster Pack, Black Friday Pack 1|
|Olympian Strength: Each time Wonder Woman blocks a Special or Basic attack, she gains a 50% bonus to the DAMAGE of her next Special Attack. (max of 3 times)|
|Basic combo||Damage pattern (% of damage stat)||Total (including Combo Ender)|
|Light (Combo Ender)||2% - 2% - 2% - (3%)||9%|
|Heavy||4% - 4% - 4%||12%|
Wonder Woman Prime is one of the deadliest Silver cards out there due to her passive. A simple maneuver of blocking three attacks in a row and catching her opponent off guard allows her special attacks to do incredible damage. Even without other boosts, Virtuous Strikes can easily hit over 8000 per swipe for over 32,000 damage total.
The stacks of her passive are removed upon using a special or tagging out.
Like with almost all versions of Wonder Woman, she is encouraged to use special 1 instead of special 2; Virtuous Strikes has an extraordinarily long starting animation, making it difficult to hit unblocked. The requirement to block hits before it will do decent damage means you can't stun the opponent first with another character, and it requires some fast reflexes to hit the fourth hit. Meanwhile, her S1 is fast, easy to use, can be chained with her heavy attack combo to be unblockable, and benefits from her specific gear, which gives her stun chance on S1.
The damage boost to her specials is only 50% at 100% damage dealt. Due to how the modifiers stack, it diminishes to a 25% (or 75% at three stacks) overall boost at 200% damage dealt.
Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Wonder Woman. Having a card that "counters" Wonder Woman does not mean it is always a good choice.
- Green Lantern/Regime: His power generation boost can help Wonder Woman use special attacks faster, especially with the damage buffs in place.
- Harley Quinn/Insurgency: She can increase the damage of Wonder Woman's special attacks.
- Wonder Woman/600: Combining both the passives of the two above, not only can she increase Wonder Woman/Prime's power generation by a large amount, but also boost her damage, enabling her special attacks to do a significant amount of damage.
Here are Wonder Woman's abilities.
|Shield Toss||First Special||Wonder Woman uses her shield as a projectile, taking her opponent unawares.||Rapid Swipe|
|Virtuous Strikes||Second Special||A series of sword swipes display Wonder Woman's martial prowess.||Quick tap, Swipe (x3)|
|Justice Javelin||Super Move||Wonder Woman calls in allies to help annihilate her opposition. UNBLOCKABLE.||Tap|
Support Cards and GearEdit
Here are Wonder Woman's support cards and gear.
|Daughter of Zeus||Health||10% HEALTH BOOST.||6,000|
|Strength of Demeter||Damage||10% DAMAGE BOOST.||8,000|
|Amazonian Origin||Energy||10% ENERGY REGENERATION.||10,000|
|Sword & Shield (Amazonian Sword & Shield)||Gear||
12% - 22% MAX HEALTH increase
[Wonder Woman] 15% - 25% chance to REFLECT SPECIAL 2 while blocking
[EVOLVED] 15% - 25% STUN chance on Special 1
|25,000 - 1,000,000 (upgrading)|
|Wonder Woman's Lariat (Wonder Woman's Lasso of Truth )||Gear||
5% - 20% DAMAGE BOOST to special 2
[Wonder Woman]: 10% - 35% POWERDRAIN chance on Tag-In
[Evolved] 100% HEAL SELF 8% - 18% on special 2
|25,000 - 1,000,000 (upgrading)|
These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters.