General Zod - Man of the Steel (HD)
Rarity Base Stats Price Unlock
Gold 800/1,200 220,000 Available in store, Man of Steel Pack
Passive Kryptonian Battle Armor: General Zod takes 20% LESS DAMAGE from Special and Super attacks.


Basic combo Damage pattern (% of damage stat) Total (including Combo Ender)
Light (Combo Ender) 2% - 2% - 2% - (3%) 9%
Heavy 4% - 4% - 4% 12%

General Zod Man of Steel he can take a lot of punishment. His passive allows him to shrug off special attacks and then he can retaliate with his own quickly. The nullifier to specials is increased further more when he blocks. Equipping some blocking gear makes Man of Steel Zod the tank of any fight, especially gears such as the Blue Ring can heal back his health, if he lost any. General Zod Man Of Steel can also be equipped with the Fourth World set healing him 50% health overtime from his Special one. Or better yet you can use the Lexcorp Set which will make him take even less damage when a opponent performs a special attack.


Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Zod. Having a card that "counters" Zod does not mean it is always a good choice.

Good WithEdit

  • Harley Quinn/AnimatedWith General Zod/Man Of Steel's low damage stat, she can boost not only his damage, but his power generation by 20%, making him as offensive as he is durable.
  • Batman/PrimeHe can also boost General Zod's damage by 25%.

Good AgainstEdit

Countered ByEdit


Here are Zod's abilities.

Ability Classification Description Usage Image
Kryptonian Rifle First Special Zod wields deadly weaponry from Krypton to shatter his adversaries. Target IMG 1656-1-
Fallen General Second Special General Zod uses his alien rifle in a devastating melee combo. Swipe
Galactic Destruction Super Move Zod shows unrivaled fury as he smashes his victim through the Moon! UNBLOCKABLE. Tap

Support Cards and GearEdit

Here are Zod's support cards and gear.

Card Classification Description Cost
Non Health 10% HEALTH BOOST. 9,000
Ursa Damage 10% DAMAGE BOOST. 12,000
Lor-Zod Energy 10% ENERGY REGENERATION. 15,000
Kryptonian Pistol (Kryptonian Rifle) Gear

8% - 18% DAMAGE BOOST to Special 1

[Zod] 100% AREA EFFECT: opponent's team takes 15% - 25% damage from Special 1

[EVOLVED] 20% - 30% CRIT chance on Special 2

25,000 - 1,000,000 (upgrading)


These stats are the final damage and health levels at level 50, per Elite rank, with ALL support cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters.

Tier Damage Health
Normal 6,800 17,496
Elite I 9,400 25,464
Elite II 12,528 34,980
Elite III 18,800 52,488
Elite IV 21,923 62,940
Elite V 25,056 69,984
Elite VI 28,192 76,638
Elite VII 31,320 87,480
Elite VIII ? ?
Elite IX ? ?
Elite X ? ?